Related Tutorials
[Mograph] Fire using Mograph Displace Deformer
This tutorial shows how to create Fire using MoGraph Displace Deformer
Step 1: Add a Cone object by hitting this button and set the cone object in attribute manager like shown on picture
Object tab
Caps tab
Step 2: Create a fire material (texture > surfaces > fire), set the channel like shown on picture. Apply it to the Cone Object
Color channel
Luminance channel
Transparency channel
Alpha channel
Glow channel
Step 3: Add the Displace Deformer from the MoGraph module menu and drop the Displace Deformer under the Cone object. Change the Displace Deformer settings like shown on picture
Step 4: That's it...press play button and render it...enjoy!
Here are some results ( swf format )
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