[C4D] Creating quick Landscapes with Claude Bonet
Step 1: Create a Plane object, make it about 1000 by 800
Step 2: Make the plane editable
Step 3: Add a Bone Deformer object into your scene then Parent the Bone to the Plane
Step 4: Right click on the bone and select "Fix Bone" from the menu
Step 5: With this bone selected, select the Claude Bonet paint tool (Character>Soft IK/Bones>Claude Bonet). Start painting on your mesh to paint the soft selection
Step 6: Now, when done move the bone around to move your "Soft Selection"
Final result
Tips: To make your new landscapes nice and smooth create a HYPERNURBS object and drag the plane object and you can also use limit range with your bones to create another layer of falloff from them
This tutorial shows how to creating quick landscapes by using the claude bonet
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