Video Tutorial for Cinema 4D - Normal Map - swf format - 6mb
One technology that is widely used for the modern game is a normal mapping. Normal mapping is a way to handle a light to the surface with a height / depth specific. Normal mapping can be similar / the same as the bump mapping. At the game level is higher are typically used where the effect of parallax mapping from a depth of a surface can be drawn with only one additional texture only. Normal mapping is used to produce a highly detailed image by using only some polygon.
More information can be found on WIKI
[BodyPaint]
Normal Map
[Bodypaint]
Basic UV Export
Password : www.free-tutorials.freesitespace.net
Password : www.free-tutorials.freesitespace.net
[C4D]
Skin with Claude Bonet
Video Tutorial for Cinema 4D - Skin with Claude Bonet - swf format - 4.1mb
Video Tutorial for Cinema 4D - Basic UV Export - swf format - 1.5mb
[C4D]
Tearing cloth with an object
Video Tutorial for Cinema 4D - Tearing cloth with an object - swf format - 4.6mb
Password : jag4d.com
Create a cloth and activate the tearing option, place the cloth in a ClothNURBS object. Create a collider object and move it through the cloth, fixing the border of the cloth and moving the collider through the middle will work in any case.
[C4D]
Clothilde with belt
Video Tutorial for Cinema 4D - Clothilde with belt - swf format - 4.6mb
Password : jag4d.com
as an example, see this links flag and cushion
[C4D]
Bouncing objects on the floor using Clothilde
Without Sound, swf format - 2.8mb
Password : jag4d.com
Video tutorial in how to create a bouncing objects on the floor using Clothilde in Cinema 4D.
Password : jag4d.com