[C4D] The Making of Rug
Step 1. Create cube object
Step 2. Customize sizes and quantity of segments Cube
Step 3. Press right mouse button on Cube and select Make Editable
Step 4. Switch to the polygon tool then select the plane object from the object manager. Make sure you are on the selection tool and not the move tool. Now hold shift and select the polygon
Step 5. With the Live Selection Tool activated, go to Selection > Set Selection
Step 6. Now, Add Hair and set hair material in material editor with these settings
Step 7. Select Hair object in Object Manager, Drag and drop the Polygon Selection Tag into the Link field and put in these settings
Step 8. Create New Material for cube object, you can use uvmap or everything, in example hereunder i use Di Text Shader
Step 9. Drag and drop the Di Text shader into the cube object and in Attribute Manager > Texture Tag change Projection > Cubic
Color
Color ---> texture
Specular
Length
Thickness
Frizz
Clump
Twist
Wave
Final result
Create a realistic rug model by simply following this tutorial steps
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